You played the strategy
Your action is what the solver does at that node, at that frequency.
Full Hand Trainer
The charts tell you what the answer is. This deals you the spot, gives you an opponent playing the solver’s strategy, and makes you take the hand to showdown — grading every decision you make on the way.
The screens in the shot are film art, not live output. What the product actually shows is below, in screenshots.
You play the whole hand
The opponent’s actions come from the solver rather than from a script, so the hand goes where a hand goes — the flop that follows your 3-bet is the flop that follows your 3-bet, and you are still holding the range you built preflop.
Every street is played out, which is the part a lookup cannot teach: the cost of a preflop call is usually paid three streets later, and you only feel that if you are still in the hand when it arrives.
Sessions can be pinned to preflop only when that is what you are working on, and flop-only sessions can be pinned to single-raised, 3-bet or 4-bet pots.
Villain’s cards can be shown at the start, at the end, or at showdown only — three different exercises from the same spot.
The same hand replayed afterwards, with the per-street timeline under the feltThis is the centre of it
Four grades, and the two in the middle are the ones that matter — a good decision that was not the best one is how most bb leave a session.
Your action is what the solver does at that node, at that frequency.
Inside the mix, but not the branch carrying the most of it. Costs little and adds up.
Off-strategy, with the EV cost stated in bb rather than implied.
Separated from mistakes on purpose: one is a habit, the other is an accident.
Four decisions from one hand — the solver’s frequencies, what you did, and what it costYou choose the spot
Everything about a session is set on one screen: the format and depth, who you are up against, and how much the trainer tells you and when. Three of those groups do most of the work, so the panel is built around them rather than around an alphabet of settings.
The preflop situation, your seat and villain’s seat — chosen independently, with none meaning random. A category the chosen scenario cannot deal is removed, not greyed out, and the counter above the group moves with it.
Category 3 of 11
Hero seat none = random
Opponent seat none = random
The list is not the same in every format: Cash carries no Heads-Up and no vs. ISO, and Spins reduces the seats to BTN, SB and BB because that is the game.
The one setting that changes what the session is. It opens on After deliberately — starting in Study puts the answer on screen before the decision, which makes the first sessions transcription rather than training.
Feedback
Timer per decision
The timer is disabled while Feedback is Study — reading a range and playing against a clock are not the same exercise, and the panel says so instead of letting you pick both.
Format first; everything under it narrows to what that format’s matrices actually cover.
Four ways to decide what to train
Any configuration becomes a named drill you can rerun. This is how most people end up with a list.
Weakest spot, review due, close decisions, blunder buster, mistake replay, daily challenge — eight kinds, all from your own sessions.
A curriculum day by day, so the decision of what to study is made once rather than every night.
A fixed set of spots, assigned or opened by link, with a leaderboard — the only version of this product where results are comparable.
Accuracy, attempts, hands and age per row, so a drill you have not touched in a month says so. A drill never played shows dashes rather than a score, because nothing has happened yet.
Custom drills above, generated groups belowA plan is a sequence of drills with a target and a calendar. The one on this account is a four-week foundation course, on day 3 of 24.
Week 1 of 4, and the 28-day stripIt measures you
The summary lands the moment a session ends: the score, the decision-quality split, accuracy per street, and one written note about the session. Every line in it opens the hand it came from.
Score, hands, bb per decision, and the per-street split
Trends, position breakdown, per-street accuracyAccuracy and EV loss over time, then the same numbers cut by position, by street and by decision quality. This is the view that tells you which drill to build next — and it is the reason the generated drills can build themselves.
Nothing here is a projection or a rating — it is your own sessions, counted.
Nothing is thrown away
Sessions do not expire and are not summarised away. Open any one of them, pick any decision, and the range at that node opens as the full grid — the same solver output the rest of the product reads.
Accuracy, bb per decision and duration per session, with a calendar strip showing the weeks you actually studied.
Session history, a thousand sessions deepNot a verdict on your hand — the whole 13×13, with Strategy, Range and EV. It is the single most useful frame in the product, and it is one click from a hand you misplayed six weeks ago.
The matrix at the selected decision
Progression
Sessions earn XP and thirty achievements unlock behind them. None of it is a rating of how good you are — it is a record of the hours, which is the only thing about poker you fully control.
It is also the part of the trainer that is not about a single hand, and the reason people come back on the evenings when they do not feel like studying.
From the brand film, 2023.
Level and XP above, thirty achievements below — fifteen unlocked on this accountFull Hand Trainer
Pick a format, set the depth, play the hands out and read the review. That is the whole loop, and it takes about fifteen minutes.
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The cockpit opens on your last setup, so the first hand is one press away