Aggregated Reports

One board can teach you a line. A report shows you the pattern.

Pick one preflop spot. The report solves it on a whole set of flops, averages the solver's strategy with each flop weighted by how often it is dealt, and puts the average on top with every flop underneath.

One spot on 25, 49, 95, 184 or all 1,755 flops, or on your own listEvery average weighted by how often the flop is really dealtWalk the betting tree and the whole report re-aggregates at each nodeSend the boards you found straight into the trainer
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A still from the brand film: the hero between a range matrix and columns of chart data
From the Poker Academy brand film, 2023

The grids in this frame are film art, not solver output. What a report shows is in the screenshots below.

25 to 1,755 flopsAll 49 turn cardsWeighted over 22,100 dealsThe rule does not live on one flop.

One spot, every flop

You pick the spot once. The report fans it across the flops.

Format, positions, pot, stacks, ranges and bet sizes stay fixed. You choose how many flops the report covers, and you see what that costs before anything goes into the queue.

A dry run before anything runs

Pick a scope and the builder counts the boards, how many are already solved in your library, and how many are left. A solve is reused only when it is the exact same game: same board, sizes, stack-to-pot and ranges.

The four fixed scopes are nested and picked by texture clustering. That is a heuristic for covering the flop space and not an EV-optimised sample, which the app also says. Custom takes your own list.

The duration in the screenshot comes from one dry run on one day. The builder estimates it from recent solves, so the number changes with the queue.

The report builder: board scope chips 25, 49, 95, 184, All 1755 and Custom, above a dry run counting boards, reused solves and boards left to solveBoard scope and the dry run: boards, reused, left to solve

The report table

The rule on top, the exceptions underneath

The weighted row is the strategy for the spot in general. Every row under it is one flop, so the boards that break the rule sit right under the rule they break.

SB vs BB · 50 bb · 9-max · 1 bb ante · 184 flops · SB first to act on the flop

BoardCheckBet 15%Bet 30%Bet 60%Bet 120%Weight
All 184, weighted37.9%20.2%30.8%6.6%4.5%22,100
4♣︎3♣︎3♦︎27.6%3.0%60.3%8.8%0.3%108
4♣︎4♦︎4♥︎13.9%1.5%2.4%81.3%0.9%16
7♣︎6♦︎5♥︎53.4%4.6%37.4%4.0%0.6%96

Rounded to one decimal. Weight is how many of the 22,100 deals each flop stands for.

The report map: 184 flops as tiles, lighter tiles check more oftenThe same 184 flops as a map, painted by check frequency. Lighter tiles check more.
The full report table: action frequencies, EV, EQ, EQR, mix and weight per flop, with the weighted aggregate row on topThe whole table: action frequencies, EV, EQ, EQR, mix and weight per flop. Click a column to sort.
The report one node deeper: BB facing the bet, aggregated across all 184 boardsOne node deeper: BB facing the bet, on all 184 boards at once

Walk the tree

Every node has its own report

Click an action in the line and the whole report re-aggregates one node deeper. The flop bet becomes the question of how BB defends against it, across every board in scope.

Find where the rule breaks

Filter by texture, group the rows, and measure the difference

Every texture tag shows a count, so you know how many boards a filter leaves before you press it. Filtered rows can be hidden or dimmed, and a comparison row puts the filtered average next to the full one.

Texture tags

Five families. Each count is how many of the 184 boards in this report carry the tag.

Suits

  • Monotone11
  • Two-tone68
  • Rainbow105

Pairing

  • Paired63
  • Trips3

Connectivity

  • Connected24
  • OESD possible86
  • Disconnected74

Height

  • Broadway13
  • Low23
  • Mixed high148

High card

  • A-high52
  • K-high29
  • Q-high29
  • J-high17
  • T-high18
  • 9-high16
  • 8-high10
  • 7-high5
  • 6-high4
  • 5-high1
  • 4-high3

Filtered rows

  • Hide
  • Dim

Group rows by one axis

  • No grouping
  • High card
  • Pairing
  • Suits
  • Connectivity
Filtered · monotone, 11 boardsvs all 184

The break, measured

Monotone only: 11 boards, with the difference against the full set shown beside every column.

The report filtered to monotone flops, 11 boards, with the difference against all 184 flopsMonotone, 11 of 184 boards

Outliers jump out

One stacked bar per board and a dashed line for the weighted average. The bet-size distribution sits under it.

The report chart: one stacked bar per flop and a dashed weighted-average lineChart view with the weighted-average line

Read it through one hand

The same report, only for top pair

The class lens reads every number through one hand class: 14 made-hand classes, 6 draw classes, 10 detailed ones such as TPTK, sets and the nut flush, or one exact combo. It works on reports of up to 200 boards.

Pick a class

Made hands, draws, the detailed classes, or a single combo.

The class lens picker with made-hand, draw and detailed classesThe lens picker

Missing is not zero

A board where the class cannot exist shows no data, never 0%. In this report 150 of the 184 boards contain top pair and 34 show no data, so the average covers only the boards where the question makes sense.

The report through the top pair lens: 150 of 184 boards with data, 34 shown as no dataTop pair: 150 boards with data, 34 without

What does one size cost?

Force one action on every board and read the price

Simplify replaces the strategy with a single action on every board in scope and reports the weighted EV that costs, then breaks the cheapest option down by texture.

It is a range-level answer for the spot. It does not tell you what to do with a particular hand.

Measured against a fixed GTO opponent, so every number is a lower bound. An opponent who notices you always take the same action exploits it further than this.

The Simplify panel: always check, always bet 30%, 14.4%, 60% and 120%, each with its weighted EV loss, and the cheapest option broken down by textureFive simplified strategies and their weighted EV loss, with the same caveat at the top

Past the flop, and side by side

Turn runouts, and two reports in one table

All 49 turns over one flop

From a solved flop, report every turn card at the node you are standing on. The same table, one row per turn.

A turn runout report: 49 turn cards over T♣T♦3♥, one row each49 turns over T♣T♦3♥

Diff two reports

Two reports on the same street, board by board, with the action lines locked together, the top divergences listed, and a drill for exactly those boards.

Two reports diffed: two sizing menus side by side, top divergences and a delta columnTwo sizing menus, one screen

Then play it

Drill the boards you just found

Drill N scenarios deals the boards in scope into the trainer as single decisions at this node, graded. A filter for monotone flops becomes eleven hands of monotone flops.

How the trainer grades a decision →
ReadThe report finds where the strategy changes.
PlayThe trainer deals those boards to you, one decision at a time.
Not yetTurn-runout reports cannot be drilled.

You do not have to build one

Four shelves of reports, three of them already full

My reports

Yours

Everything you built, plus copies of anything you duplicated.

Official

The team's library

Read-only. Duplicate one to get your own copy and change it.

Community

Published by players

Reports other users chose to share.

Auto

Built from everyone's solves

One per preflop spot, from solves that kept its pot, stacks and ranges. Public, read-only, listed once it covers at least 10 flops.

Who gets what

Reports on every plan

Essential

Read Auto reports

The public reports built from everyone's solves.

1 per day
Standard

Build your own

Any spot, on a scope you choose.

Up to 200 boards
Premium

All 1,755 flops

The full flop set, and more than one report running.

2 at a time

Aggregated Reports

Stop learning the flop one board at a time

Open an Official report for a spot you play every day, read the weighted row, then filter until the rule breaks.

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Compare with: reports of the same spot listed first, then compatible onesCompare with: reports of the same spot first, then compatible ones