Yours
Everything you built, plus copies of anything you duplicated.
Aggregated Reports
Pick one preflop spot. The report solves it on a whole set of flops, averages the solver's strategy with each flop weighted by how often it is dealt, and puts the average on top with every flop underneath.

The grids in this frame are film art, not solver output. What a report shows is in the screenshots below.
One spot, every flop
Format, positions, pot, stacks, ranges and bet sizes stay fixed. You choose how many flops the report covers, and you see what that costs before anything goes into the queue.
Pick a scope and the builder counts the boards, how many are already solved in your library, and how many are left. A solve is reused only when it is the exact same game: same board, sizes, stack-to-pot and ranges.
The four fixed scopes are nested and picked by texture clustering. That is a heuristic for covering the flop space and not an EV-optimised sample, which the app also says. Custom takes your own list.
The duration in the screenshot comes from one dry run on one day. The builder estimates it from recent solves, so the number changes with the queue.
Board scope and the dry run: boards, reused, left to solveThe report table
The weighted row is the strategy for the spot in general. Every row under it is one flop, so the boards that break the rule sit right under the rule they break.
SB vs BB · 50 bb · 9-max · 1 bb ante · 184 flops · SB first to act on the flop
Rounded to one decimal. Weight is how many of the 22,100 deals each flop stands for.
The same 184 flops as a map, painted by check frequency. Lighter tiles check more.
The whole table: action frequencies, EV, EQ, EQR, mix and weight per flop. Click a column to sort.
One node deeper: BB facing the bet, on all 184 boards at onceWalk the tree
Click an action in the line and the whole report re-aggregates one node deeper. The flop bet becomes the question of how BB defends against it, across every board in scope.
Find where the rule breaks
Every texture tag shows a count, so you know how many boards a filter leaves before you press it. Filtered rows can be hidden or dimmed, and a comparison row puts the filtered average next to the full one.
Five families. Each count is how many of the 184 boards in this report carry the tag.
Suits
Pairing
Connectivity
Height
High card
Filtered rows
Group rows by one axis
Monotone only: 11 boards, with the difference against the full set shown beside every column.
Monotone, 11 of 184 boardsOne stacked bar per board and a dashed line for the weighted average. The bet-size distribution sits under it.
Chart view with the weighted-average lineRead it through one hand
The class lens reads every number through one hand class: 14 made-hand classes, 6 draw classes, 10 detailed ones such as TPTK, sets and the nut flush, or one exact combo. It works on reports of up to 200 boards.
Made hands, draws, the detailed classes, or a single combo.
The lens pickerA board where the class cannot exist shows no data, never 0%. In this report 150 of the 184 boards contain top pair and 34 show no data, so the average covers only the boards where the question makes sense.
Top pair: 150 boards with data, 34 withoutWhat does one size cost?
Simplify replaces the strategy with a single action on every board in scope and reports the weighted EV that costs, then breaks the cheapest option down by texture.
It is a range-level answer for the spot. It does not tell you what to do with a particular hand.
Measured against a fixed GTO opponent, so every number is a lower bound. An opponent who notices you always take the same action exploits it further than this.
Five simplified strategies and their weighted EV loss, with the same caveat at the topPast the flop, and side by side
From a solved flop, report every turn card at the node you are standing on. The same table, one row per turn.
49 turns over T♣T♦3♥Two reports on the same street, board by board, with the action lines locked together, the top divergences listed, and a drill for exactly those boards.
Two sizing menus, one screenThen play it
Drill N scenarios deals the boards in scope into the trainer as single decisions at this node, graded. A filter for monotone flops becomes eleven hands of monotone flops.
How the trainer grades a decision →You do not have to build one
Everything you built, plus copies of anything you duplicated.
Read-only. Duplicate one to get your own copy and change it.
Reports other users chose to share.
One per preflop spot, from solves that kept its pot, stacks and ranges. Public, read-only, listed once it covers at least 10 flops.
Who gets what
The public reports built from everyone's solves.
1 per dayAny spot, on a scope you choose.
Up to 200 boardsThe full flop set, and more than one report running.
2 at a timeAggregated Reports
Open an Official report for a spot you play every day, read the weighted row, then filter until the rule breaks.
Start Free TrialCancel anytime.
Compare with: reports of the same spot first, then compatible ones